STEVE JACKSON GAMES: SJG6526: GURPS LOW-TECH 3RD EDITION SC:
STICKS & STONES…are only the beginning in GURPS Low-Tech! Everything you need for a historical campaign is here, from the first thrown rock to medieval catapults, from loincloths to heavy plate. Extensively researched for historical & technical accuracy, & fully compatible with other GURPS material. Low-Tech offers you:
*All the hand weapons & ranged weapons from GURPS Basic Set, with exotic additions from various ages & countries.
*Over a dozen examples of pre-gunpowder artillery in a variety of sizes.
*Full statistics for many new types of armor, piece by piece, & rules for combining them.
*Options for customizing all this combat equipment to get just what you want, whether it’s a spike on your battle-axe or a noseguard on your helmet.
*Over 100 other forms of equipment, fully detailed with game statistics, and ready to use.
*Information on travel & transportation, on foot or horseback, in wagons or chariots, or aboard canoes or warships.
*Historical overviews of the Stone Age, the Bronze Age, the Iron Age, and the Middle Ages, including daily life, crafts, government, & the progress of knowledge.
*A variety of new optional rules: hunting & gathering, primitive surgery, making & repairing arms & armor, riding with any equipment or none, harnessing draft animals, using incendiary weapons, & many others!
This book is designed for the use with GURPS Basic Set, 3rd Edition Revised, & GURPS Compendium I. It completes the series that includes GURPS High-Tech, Ultra-Tech, & Ultra Tech II, but Low-Tech may be used independently, in any medieval or earlier campaign.