AD&D FANTASY ADVENTURE MODULE
OASIS OF THE WHITE PALM I4 (1983)
THE SECOND MODULE IN THE DESERT OF DESOLATION SERIES
**OUTER COVER HAS WEAR ALONG EDGES & SPINE ON FRONT & BACK COVER
**FRONT & BACK COVER HAVE WEAR
**MODULE PAGES ARE WHITE EXCEPT FOR SOME YELLOWING AROUND THE EDGES OF THE PAGES
**TWO INSIDE PAGES HAVE FOLDED TOP RIGHT CORNERS WITH SOME DIRT IN THE FOLDS
**NO WRITING OR MARKINGS IN OR ON BOOKLET OR MAPS
Tired & sore, you struggle over the burning sands toward the long-forgotten city. Will you reach the place in time to save yourselves from the evil Efreeti? The sun beats down; making your wounds stiff & worsening the constant thirst that plagues anyone who travels these waterless wastes. But there is hope—are those the ruins over there?
In the midst of broken columns & bits of rubble stands a huge statue. This is the place! You’ve found it at last. Gratefully you sink onto the sand. But there’s no time to lose. You must hurry. So with a quavering voice you say the magic words. And then you wait…
A hush falls over the ruins, making the back of your neck prickle. Then, out of the east, a wind rises, gentle at first but quickly growing stronger & wilder, until it tears at your clothes & nearly lifts you off your feet. The once clear sky is choked with white & gray clouds that clash & boil. As the clouds blacken, day turns to night. Lightning flashes followed by a menacing growl of thunder. You are beginning to wonder if you should seek shelter, when all of a sudden there is a blinding crash & a bolt of lightning reduces the statue to dust.
For a moment, silence. Then, out of the statues remains, soars a blue flame. Its roar deafens you as higher & higher it climbs, until it seems about to reach the clouds. Just when you think it can grow no larger, its shape begins to change. The edges billow & soften; the roar lessens, & before your eyes materializes a gigantic blue man.
ADVENTURE MODULE FOR CHARACTERS LEVELS 6-8
THIS MODULE CAN BE PLAYED ALONE OR AS THE SECOND PART OF THE DESERT OF DESOLATION SERIES.